The Fizz Experiment
A downloadable game for Windows, macOS, and Linux
The Fizz Experiments was developed by Jordan Cameron, Brandon Millar, and Simon Forsythe
during Game Jam 2880 at NSCC Truro, which is a 48 hour game jam. The theme was
"broken physics". The game features an appealing HUD, all original art and sound design,
controller support, and a balance of storytelling, platforming, and puzzles.
Brandon Millar: Lead Programmer, UI Design, Concept
Jordan Cameron: Lead Artist, Level Design, Concept
Simon Forsythe: Animation, Audio Engineering, Programming, Level Design, Concept
Download The Fizz Experiment:
To play, simply unzip the downloaded file and run the .EXE file (Windows), DMG file (Mac), or .X86 File (Linux)
This game does wired Xbox 360 Controllers.
A, D to Move
Space to Jump
ESC to Pause, Arrow Keys or Cursor to navigate Menus
Xbox Controller Controls:
Left Analog to Move
A to Jump
Start to Pause, Left Joystick to navigate Menus
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